using KianaBH.Data; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Player; public class PacketGetCustomHeadDataRsp : BasePacket { public PacketGetCustomHeadDataRsp() : base(CmdIds.GetCustomHeadDataRsp) { var proto = new GetCustomHeadDataRsp { CustomHeadList = { GameData.CustomHeadData.Values.Select(x => new CustomHead { Id=x.HeadID, }) } }; SetData(proto); } }