using KianaBH.Data; using KianaBH.KcpSharp; using KianaBH.Proto; using KianaBH.Util.Extensions; namespace KianaBH.GameServer.Server.Packet.Send.Player; public class PacketGetFrameDataRsp : BasePacket { public PacketGetFrameDataRsp() : base(CmdIds.GetFrameDataRsp) { var proto = new GetFrameDataRsp { IsAll = true, FrameList = { GameData.FrameData.Values.Select(x => new FrameData { Id=x.Id, ExpireTime = (uint)Extensions.GetUnixSec() + 3600 * 24 * 7, }) } }; SetData(proto); } }