using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Player; public class PacketGetRegionUidRangeRsp : BasePacket { public PacketGetRegionUidRangeRsp() : base(CmdIds.GetRegionUidRangeRsp) { var proto = new GetRegionUidRangeRsp { LocalRegionName = "overseas01", RegionUidRangeList = { new RegionUidRange { StartUid = 1000, EndUid = 50000000, RegionName = "overseas01" } } }; SetData(proto); } }