using KianaBH.Data; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Warship; public class PacketGetWarshipItemDataRsp : BasePacket { public PacketGetWarshipItemDataRsp() : base(CmdIds.GetWarshipItemDataRsp) { var proto = new GetWarshipItemDataRsp { IsAll = true, WarshipItemIdList = { GameData.EntryThemeItemData.Values.Select(x => (uint)x.ThemeItemID) } }; SetData(proto); } }