using System.Text.Json.Serialization; namespace KianaBH.Data.Excel; [ResourceEntity("FrameData.json")] public class FrameDataExcel : ExcelResource { [JsonPropertyName("id")] public uint Id { get; set; } public override int GetId() { return (int)Id; } public override void Loaded() { GameData.FrameData.Add(GetId(), this); } }