using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Pjms; public class PacketPjmsGetCurWorldRsp : BasePacket { public PacketPjmsGetCurWorldRsp() : base(CmdIds.PjmsGetCurWorldRsp) { var proto = new PjmsGetCurWorldRsp { World = new() { WorldId = 400 } }; SetData(proto); } }