import betterproto import random from game_server.net.session import Session from lib.proto import TakeGalInteractTriggerEventReq,TakeGalInteractTriggerEventRsp async def handle(session: Session, msg: TakeGalInteractTriggerEventReq) -> betterproto.Message: return TakeGalInteractTriggerEventRsp( retcode=0, avatar_id=msg.avatar_id, event_id=msg.event_id )