using KianaBH.Data; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Collection; public class PacketGetCollectionListRsp : BasePacket { public PacketGetCollectionListRsp() : base(CmdIds.GetCollectionListRsp) { var collections = GameData.CollectionData.Keys.Select(key => (uint)key); var proto = new GetCollectionListRsp { CollectionIdList = { collections }, ActiveCollectionIdList = { collections }, }; SetData(proto); } }