using KianaBH.GameServer.Game.Player; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Test; public class PacketGetWeeklyReportRsp : BasePacket { public PacketGetWeeklyReportRsp(PlayerInstance player) : base(CmdIds.GetWeeklyReportRsp) { var proto = new GetWeeklyReportRsp { Retcode = GetWeeklyReportRsp.Types.Retcode.Fail, TargetUid = (uint)player.Data.Uid, }; SetData(proto); } }