using System.Text.Json.Serialization; namespace KianaBH.Data.Excel; [ResourceEntity("PhonePendantData.json")] public class PhonePendantDataExcel : ExcelResource { public uint PendantId { get; set; } public uint Rarity { get; set; } public override int GetId() { return (int)PendantId; } public override void Loaded() { GameData.PhonePendantData.Add(GetId(), this); } }