using System.Text.Json.Serialization; namespace KianaBH.Data.Excel; [ResourceEntity("RandomPlotData.json")] public class RandomPlotDataExcel : ExcelResource { [JsonPropertyName("plotId")] public uint PlotId { get; set; } [JsonPropertyName("startDialogId")] public uint StartDialogId { get; set; } [JsonPropertyName("finishDialogIdList")] public List FinishDialogIdList { get; set; } = []; public override int GetId() { return (int)PlotId; } public override void Loaded() { GameData.RandomPlotData.Add(GetId(), this); } }