using KianaBH.GameServer.Server.Packet.Send.Activity; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Activity; [Opcode(CmdIds.GetActivityMainDataReq)] public class HandlerGetActivityMainDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetActivityMainDataRsp()); } }