using KianaBH.GameServer.Server.Packet.Send.Adventure; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Adventure; [Opcode(CmdIds.GetAdventureGroupReq)] public class HandlerGetAdventureGroupReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetAdventureGroupRsp()); } }