using KianaBH.GameServer.Server.Packet.Send.BattlePass; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.BattlePass; [Opcode(CmdIds.GetBattlePassMissionPanelReq)] public class HandlerGetBattlePassMissionPanelReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetBattlePassMissionPanelRsp()); } }