using KianaBH.GameServer.Server.Packet.Send.Chapter; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Chapter; [Opcode(CmdIds.ChapterKnightRichManGetDataReq)] public class HandlerChapterKnightRichManGetDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = ChapterKnightRichManGetDataReq.Parser.ParseFrom(data); await connection.SendPacket(new PacketChapterKnightRichManGetDataRsp(req.RichManId)); } }