using KianaBH.GameServer.Server.Packet.Send.Client; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Client; [Opcode(CmdIds.ClientReportReq)] public class HandlerClientReportReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketClientReportRsp()); } }