using KianaBH.GameServer.Server.Packet.Send.DLC; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.DLC; [Opcode(CmdIds.GetDLCTowerReq)] public class HandlerGetDLCTowerReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetDLCTowerRsp()); } }