using KianaBH.GameServer.Server.Packet.Send.Dummy; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Dummy; [Opcode(CmdIds.GetRoomDataReq)] public class HandlerGetRoomDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetRoomDataRsp()); } }