using KianaBH.GameServer.Server.Packet.Send.Guide; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Guide; [Opcode(CmdIds.GetFinishGuideDataReq)] public class HandlerGetFinishGuideDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetFinishGuideDataRsp(connection.Player!)); } }