using KianaBH.GameServer.Server.Packet.Send.Item; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Item; [Opcode(CmdIds.GetEquipmentForgeDataReq)] public class HandlerGetEquipmentForgeDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetEquipmentForgeDataRsp()); } }