using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Pjms; public class PacketPjmsGetConditionDataRsp : BasePacket { public PacketPjmsGetConditionDataRsp() : base(CmdIds.PjmsGetConditionDataRsp) { var proto = new PjmsGetConditionDataRsp { }; SetData(proto); } }