using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Test; public class PacketSanctuaryGetMainInfoRsp : BasePacket { public PacketSanctuaryGetMainInfoRsp() : base(CmdIds.SanctuaryGetMainInfoRsp) { var proto = new SanctuaryGetMainInfoRsp { Retcode = SanctuaryGetMainInfoRsp.Types.Retcode.NotOpen, // set to NotOpen to prevent null reference error pop up }; SetData(proto); } }