using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Avatar; public class PacketAddCustomAvatarTeamRsp : BasePacket { public PacketAddCustomAvatarTeamRsp() : base(CmdIds.AddCustomAvatarTeamRsp) { var proto = new AddCustomAvatarTeamRsp { }; SetData(proto); } }