import betterproto import random from game_server.net.session import Session from lib.proto import ( TriggerGodWarEventReq, TriggerGodWarEventRsp, GodWarEventNotify, GodWarEventInfo ) async def handle(session: Session, msg: TriggerGodWarEventReq) -> betterproto.Message: return TriggerGodWarEventRsp( retcode=0, event_id_list=msg.event_id_list, god_war_id=1, tale_id=30 )