using KianaBH.GameServer.Server.Packet.Send.Avatar; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Avatar; [Opcode(CmdIds.UpdateCustomAvatarTeamReq)] public class HandlerUpdateCustomAvatarTeamReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketUpdateCustomAvatarTeamRsp()); } }