using KianaBH.GameServer.Server.Packet.Send.Test; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Test; [Opcode(CmdIds.SetWarshipReq)] public class HandlerSetWarshipReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketSetWarshipRsp()); } }