using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Client; public class PacketReportClientDataVersionRsp : BasePacket { public PacketReportClientDataVersionRsp(uint version) : base(CmdIds.ReportClientDataVersionRsp) { var proto = new ReportClientDataVersionRsp { ServerVersion = version }; SetData(proto); } }