using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.MasterPupil; public class PacketGetMasterPupilApplyRsp : BasePacket { public PacketGetMasterPupilApplyRsp() : base(CmdIds.GetMasterPupilApplyRsp) { // TODO: Hardcoded var proto = new GetMasterPupilApplyRsp { Type = MasterPupilType.MasterPupilMasterType }; SetData(proto); } }