using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Warship; public class PacketSetWarshipAvatarRsp : BasePacket { public PacketSetWarshipAvatarRsp() : base(CmdIds.SetWarshipAvatarRsp) { var proto = new SetWarshipAvatarRsp { Retcode = SetWarshipAvatarRsp.Types.Retcode.Succ, }; SetData(proto); } }