using KianaBH.GameServer.Server.Packet.Send.Elf; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Elf; [Opcode(CmdIds.GetElfDataReq)] public class HandlerGetElfDataReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetElfDataRsp(connection.Player!)); } }