using KianaBH.KcpSharp; using KianaBH.Proto; using KianaBH.Util; using KianaBH.Util.Extensions; namespace KianaBH.GameServer.Server.Packet.Send.Chat; public class PacketRecvChatMsgNotify : BasePacket { public PacketRecvChatMsgNotify(ChatMsg msgs) : base(CmdIds.RecvChatMsgNotify) { var proto = new RecvChatMsgNotify { ChatMsgList = { msgs } }; SetData(proto); } public PacketRecvChatMsgNotify(string message) : base(CmdIds.RecvChatMsgNotify) { var proto = new RecvChatMsgNotify { ChatMsgList = { new ChatMsg { Uid = (uint)ConfigManager.Config.ServerOption.ServerProfile.Uid, Nickname = ConfigManager.Config.ServerOption.ServerProfile.Name, Time = (uint)Extensions.GetUnixSec(), Msg = message, Channel = ChatMsg.Types.MsgChannel.World, AvatarId = (uint)ConfigManager.Config.ServerOption.ServerProfile.AvatarId, DressId = (uint)ConfigManager.Config.ServerOption.ServerProfile.DressId, FrameId = (uint)ConfigManager.Config.ServerOption.ServerProfile.FrameId, CustomHeadId = (uint)ConfigManager.Config.ServerOption.ServerProfile.HeadId, CheckResult = new ChatMsgSensitiveCheckResult { RewriteText = message }, Content = new ChatMsgContent { Items = { new ChatMsgItem { MsgStr = message, } } } } } }; SetData(proto); } }