using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.OpenWorld; public class PacketGetOpenworldMechaDefenseRsp : BasePacket { public PacketGetOpenworldMechaDefenseRsp() : base(CmdIds.GetOpenworldMechaDefenseRsp) { var proto = new GetOpenworldMechaDefenseRsp { MechaDefense = new OpenworldMechaDefense { LeftEnterTimes = 1 } }; SetData(proto); } }