import betterproto from game_server.net.session import Session from game_server.game.enum.data_type import DataType from database import mongo from lib.proto import ( SetWarshipAvatarReq, SetWarshipAvatarRsp, GetMainDataRsp, WarshipAvatarData ) async def handle(session: Session, msg: SetWarshipAvatarReq) -> betterproto.Message: await session.send(session.create_packet( GetMainDataRsp( retcode=0, warship_avatar=WarshipAvatarData( warship_first_avatar_id=msg.first_avatar_id, warship_second_avatar_id=0 ), type_list=[35] ) ) ) session.player.warship_avatar.warship_first_avatar_id = msg.first_avatar_id mongo.save(session,DataType.PLAYER) return SetWarshipAvatarRsp(retcode=0)