import betterproto import random from game_server.net.session import Session from lib.proto import (UltraEndlessReportSiteFloorReq,UltraEndlessReportSiteFloorRsp,) async def handle(session: Session, msg: UltraEndlessReportSiteFloorReq) -> betterproto.Message: return UltraEndlessReportSiteFloorRsp( retcode=0, floor=msg.floor, site_id=msg.site_id )