import betterproto import random from game_server.net.session import Session from utils.time import get_unix_in_seconds from lib.proto import GetOpenworldEndlessDataReq, GetOpenworldEndlessDataRsp async def handle( session: Session, msg: GetOpenworldEndlessDataReq ) -> betterproto.Message: return GetOpenworldEndlessDataRsp( retcode=0, begin_time=0, end_time=int(get_unix_in_seconds() + 3600 * 24 * 7), close_time=int(get_unix_in_seconds() + 3600 * 24 * 7 + 1200), random_seed=random.randint(1, 1000000), hard_level=msg.level, type=msg.type, )