import betterproto import random from game_server.net.session import Session from lib.proto import ( GodWarEventNotify, GodWarEventInfo ) async def handle(session: Session, msg: GodWarEventNotify) -> betterproto.Message: return GodWarEventNotify( god_war_id=1, tale_id=30, event_list=[ GodWarEventInfo( event_id=570018, event_param_list=[ 418, 0 ], event_type=33, source_event_id=57000, source_type=1 ), GodWarEventInfo( event_id=3000045, event_type=10, source_event_id=5910000, source_type=1 ), GodWarEventInfo( event_id=5910000, event_type=99, source_event_id=57000, source_type=1 ), GodWarEventInfo( event_id=3000045, event_type=10, source_event_id=570000, source_type=1 ), GodWarEventInfo( event_id=5600145, event_param_list=[ 10, 718, 1 ], event_type=49, source_event_id=570000, source_type=1 ), GodWarEventInfo( event_id=570000, event_type=99, source_event_id=57000, source_type=1 ), GodWarEventInfo( event_id=57000, event_type=99, source_event_id=57000, source_type=1 ) ] )