import betterproto import random from game_server.net.session import Session from lib.proto import ( UltraEndlessEnterSiteReq, UltraEndlessEnterSiteRsp, ) async def handle(session: Session, msg: UltraEndlessEnterSiteReq) -> betterproto.Message: return UltraEndlessEnterSiteRsp( retcode=0, site_id=msg.site_id )