import betterproto from game_server.net.session import Session from game_server.resource import ResourceManager from game_server.resource.configdb.frame_data import Frame_Data from game_server.utils import get_unix_in_seconds from lib.proto import ( GetFrameDataReq, GetFrameDataRsp, FrameData ) async def handle(session: Session, msg: GetFrameDataReq) -> betterproto.Message: return GetFrameDataRsp( retcode=0, is_all=True, frame_list=[ FrameData( id=frame.id, expire_time=get_unix_in_seconds() + 3600 * 24 * 7 ) for frame in ResourceManager.instance().values(Frame_Data) ] )