using KianaBH.Data; using KianaBH.Enums.Player; using KianaBH.Internationalization; namespace KianaBH.GameServer.Command.Commands; [CommandInfo("endless", "Game.Command.Endless.Desc", "Game.Command.Endless.Usage", ["en"], [PermEnum.Admin, PermEnum.Support])] public class CommandEndless : ICommands { [CommandDefault] public async ValueTask SetBoss(CommandArg arg) { if (!await arg.CheckOnlineTarget()) return; var bossIds = new[] { arg.GetInt(0), arg.GetInt(1), arg.GetInt(2) }.ToHashSet(); var data = GameData.ExBossMonsterData.Values .Where(x => bossIds.Contains(x.BossId)) .Select(x => x.BossId) .ToList(); if (data.Count == 0) { await arg.SendMsg(I18NManager.Translate("Game.Command.Endless.NotFound")); return; } arg.Target!.Player!.Data.ExBossMonster.Clear(); arg.Target!.Player!.Data.ExBossMonster.AddRange(data); await arg.SendMsg(I18NManager.Translate("Game.Command.Endless.Success")); } }