import betterproto from game_server.net.session import Session from game_server.utils import get_unix_in_seconds from lib.proto import ( GetBuffEffectReq, GetBuffEffectRsp, BuffEffect ) async def handle(session: Session, msg: GetBuffEffectReq) -> betterproto.Message: return GetBuffEffectRsp( retcode=0, effect_list=[ BuffEffect( effect_id=i, end_time=int(get_unix_in_seconds()+3600*24*7) ) for i in msg.effect_id_list ], aura_effect_list=msg.effect_id_list[:] )