using KianaBH.GameServer.Server.Packet.Send.Challenge; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.GetChallengeStepCompensationInfoReq)] public class HandlerGetChallengeStepCompensationInfoReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetChallengeStepCompensationInfoRsp()); } }