using KianaBH.GameServer.Command; using KianaBH.GameServer.Server.Packet.Send.Chat; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Chat; [Opcode(CmdIds.SendChatMsgNotify)] public class HandlerSendChatMsgNotify : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = SendChatMsgNotify.Parser.ParseFrom(data); var player = connection.Player!; if (player == null) return; string msg = req.ChatMsg.Content.Items.Where(item => item.MsgStr != null).FirstOrDefault()?.MsgStr!; if (msg == null) return; await player.WorldChatManager!.SendMessage(msg,req.ChatMsg); } }