using KianaBH.GameServer.Server.Packet.Send.Dummy; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Dummy; [Opcode(CmdIds.GetVirtualAvatarGroupDetailReq)] public class HandlerGetVirtualAvatarGroupDetailReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GetVirtualAvatarGroupDetailReq.Parser.ParseFrom(data); await connection.SendPacket(new PacketGetVirtualAvatarGroupDetailRsp(req.GroupId)); } }