using KianaBH.GameServer.Server.Packet.Send.GodWar; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.GodWar; [Opcode(CmdIds.RefreshGodWarTicketReq)] public class HandlerRefreshGodWarTicketReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = RefreshGodWarTicketReq.Parser.ParseFrom(data); await connection.SendPacket(new PacketRefreshGodWarTicketRsp(req.GodWarId)); } }