using KianaBH.GameServer.Server.Packet.Send.Goods; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Recv.Goods; [Opcode(CmdIds.AddGoodfeelReq)] public class HandlerAddGoodfeelReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketAddGoodfeelRsp()); } }