using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Pjms; public class PacketPjmsEnterWorldRsp : BasePacket { public PacketPjmsEnterWorldRsp(uint WorldId, uint TeleportId) : base(CmdIds.PjmsEnterWorldRsp) { var proto = new PjmsEnterWorldRsp { World = new() { WorldId = WorldId }, TeleportId = TeleportId, // Read from db table after creating it Formation = new() { CurAvatarId = 4223, ElfId = 120, StarRingEnergy = 150, AvatarIdList = { 4223, 4224, 4225 } }, WorldTransactionStr = "0" }; SetData(proto); } }