using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Pjms; public class PacketPjmsGetAvatarStatusRsp : BasePacket { public PacketPjmsGetAvatarStatusRsp() : base(CmdIds.PjmsGetAvatarStatusRsp) { var proto = new PjmsGetAvatarStatusRsp { }; SetData(proto); } }