using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Pjms; public class PacketPjmsGetChapterDataRsp : BasePacket { public PacketPjmsGetChapterDataRsp() : base(CmdIds.PjmsGetChapterDataRsp) { // TODO: Hardcoded var proto = new PjmsGetChapterDataRsp { CurChapterId = 200, IsAll = true, ChapterList = { new PjmsChapter { ChapterId = 100, ChapterShadowlake = new ChapterShadowLake { EnergyNum = 2, MaxEnergyNum = 5 }, CurTrackSeriesId = 1022, Exp = 530, Formation = new PjmsFormation { AvatarIdList = { 150 }, ElfId = 4224, IsElfMode = true }, LastTakeChapterRewardLevel = 7, LastTakeChapterRewardMaterialNum = 1000, Level = 7, PlayingBgmId = 19, TalentLevel = 7, UnitInfo = new PjmsUnitInfo { AuxiliaryUnitList = { new PjmsAuxiliaryUnit { Exp = 170, Level = 2, UniqueId = 1000, UnitId = 301 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 101, UnitId = 301 }, new PjmsAuxiliaryUnit { Exp = 10, Level = 2, UniqueId = 1002, UnitId = 201 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1003, UnitId = 205 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1004, UnitId = 302 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1005, UnitId = 302 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1006, UnitId = 303 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1007, UnitId = 207 }, new PjmsAuxiliaryUnit { Level = 1, UniqueId = 1008, UnitId = 303 } }, CoreUnitList = { new PjmsCoreUnit { Level = 1, UnitId = 1 }, new PjmsCoreUnit { Level = 2, UnitId = 2 }, new PjmsCoreUnit { Level = 1, UnitId = 3 } }, CurUnitSetId = 1, UnitSetList = { new PjmsUnitSet { SetId = 1, SlotList = { new PjmsUnitSetSlot { Id = 2, SlotId = 10 }, new PjmsUnitSetSlot { Id = 1002, SlotId = 100 }, new PjmsUnitSetSlot { Id = 1004, SlotId = 110 }, new PjmsUnitSetSlot { Id = 1006, SlotId = 120 } } }, new PjmsUnitSet { SetId = 2 }, new PjmsUnitSet { SetId = 3 }, new PjmsUnitSet { SetId = 4 }, new PjmsUnitSet { SetId = 5 } } } }, new PjmsChapter { ChapterId = 200, Formation = new() { CurAvatarId = 4223, ElfId = 120, StarRingEnergy = 150, AvatarIdList = { 4223, 4224, 4225 } }, UnitInfo = new() { CurUnitSetId = 1, UnitSetList = { new PjmsUnitSet { SetId = 1 }, new PjmsUnitSet { SetId = 2 }, new PjmsUnitSet { SetId = 3 }, new PjmsUnitSet { SetId = 4 }, new PjmsUnitSet { SetId = 5 } } }, PlayingBgmId = 59, CurSectionId = 1 } } }; SetData(proto); } }