Files
KianaBH3/GameServer/Server/Packet/Send/Chat/PacketRecvChatMsgNotify.cs
2025-06-14 14:13:48 +08:00

57 lines
1.9 KiB
C#

using KianaBH.KcpSharp;
using KianaBH.Proto;
using KianaBH.Util;
using KianaBH.Util.Extensions;
namespace KianaBH.GameServer.Server.Packet.Send.Chat;
public class PacketRecvChatMsgNotify : BasePacket
{
public PacketRecvChatMsgNotify(ChatMsg msgs) : base(CmdIds.RecvChatMsgNotify)
{
var proto = new RecvChatMsgNotify
{
ChatMsgList = { msgs }
};
SetData(proto);
}
public PacketRecvChatMsgNotify(string message) : base(CmdIds.RecvChatMsgNotify)
{
var proto = new RecvChatMsgNotify
{
ChatMsgList =
{
new ChatMsg
{
Uid = (uint)ConfigManager.Config.ServerOption.ServerProfile.Uid,
Nickname = ConfigManager.Config.ServerOption.ServerProfile.Name,
Time = (uint)Extensions.GetUnixSec(),
Msg = message,
Channel = ChatMsg.Types.MsgChannel.World,
AvatarId = (uint)ConfigManager.Config.ServerOption.ServerProfile.AvatarId,
DressId = (uint)ConfigManager.Config.ServerOption.ServerProfile.DressId,
FrameId = (uint)ConfigManager.Config.ServerOption.ServerProfile.FrameId,
CustomHeadId = (uint)ConfigManager.Config.ServerOption.ServerProfile.HeadId,
CheckResult = new ChatMsgSensitiveCheckResult
{
RewriteText = message
},
Content = new ChatMsgContent
{
Items =
{
new ChatMsgItem
{
MsgStr = message,
}
}
}
}
}
};
SetData(proto);
}
}