Files
KianaBH3/GameServer/Command/Commands/CommandGiveAll.cs
2025-06-17 09:42:42 +08:00

67 lines
2.8 KiB
C#

using KianaBH.Data;
using KianaBH.Enums.Item;
using KianaBH.Enums.Player;
using KianaBH.Internationalization;
namespace KianaBH.GameServer.Command.Commands;
[CommandInfo("giveall", "Game.Command.GiveAll.Desc", "Game.Command.GiveAll.Usage", ["ga"], [PermEnum.Admin, PermEnum.Support])]
public class CommandGiveall : ICommands
{
[CommandMethod("weapon")]
public async ValueTask GiveWeapon(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
foreach (var conf in GameData.WeaponData.Values.Where(weapon => weapon.Rarity == weapon.MaxRarity))
{
var item = await arg.Target!.Player!.InventoryManager!.AddItem(conf.ID, 1, ItemMainTypeEnum.Weapon, conf.MaxLv, sync:false);
}
await arg.Target!.Player!.SyncInventory();
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems", I18NManager.Translate("Word.Weapon")));
}
[CommandMethod("stigmata")]
public async ValueTask GiveStigmata(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
foreach (var conf in GameData.StigmataData.Values.Where(stigmata => stigmata.Rarity == stigmata.MaxRarity))
{
var item = await arg.Target!.Player!.InventoryManager!.AddItem(conf.ID, 1, ItemMainTypeEnum.Stigmata, conf.MaxLv, sync: false);
}
await arg.Target!.Player!.SyncInventory();
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems", I18NManager.Translate("Word.Stigmata")));
}
[CommandMethod("material")]
public async ValueTask GiveMaterial(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
foreach (var conf in GameData.MaterialData.Values)
{
var quantity = conf.Id == 100 ? 99999999 : (conf.QuantityLimit > 999 ? 999 : conf.QuantityLimit);
var item = await arg.Target!.Player!.InventoryManager!.AddItem(conf.Id, quantity, ItemMainTypeEnum.Material, 0, sync: false);
}
await arg.Target!.Player!.SyncInventory();
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems", I18NManager.Translate("Word.Material")));
}
[CommandMethod("dress")]
public async ValueTask GiveDress(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
foreach (var config in GameData.DressData.Values)
{
foreach (var valkId in config.AvatarIDList)
{
var valk = arg.Target!.Player!.AvatarManager!.GetAvatar(valkId);
if (valk == null) continue;
if (valk.DressList.Contains(config.DressID)) continue;
valk.DressList.Add(config.DressID);
}
}
await arg.Target!.Player!.SyncValk();
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems", I18NManager.Translate("Word.Dress")));
}
}